![]() The number of controls, the actions and the default inputs for your game are defined in the " relixesControls_config.json" file a.k.a. For more info about the available functions see the Custom Controls Functions section. Include the "customControls_include" event sheet into your main event sheet file and use the construct functions inside it as you wish. Start a new project using the attached " Custom Controls by Relixes vx.x.x.c3p" file in this page or merge this template with your project using Construct 3 Project Merger. You can have access to it either by buying it on this page or unlocking it through my patreon lvl 3 tier. This is a advanced template that is part of Relixes Pro Collection and is targeted towards professional projects. Reasignable inputs with persistent data. ![]() Multiple player controls (up to as much construct will support handling).Multiple inputs sources (Keyboard, Mouse and Gamepad). ![]() You can either use it as a start point for your game or you can merge it with your project using Construct 3 Project Merger.Ĭustom Controls for Construct 3 is a template project that contain functions that makes it easier to manage:
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